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# coding: utf-8 |
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import os, sys |
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from z3 import * |
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# get the playground information |
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if len(sys.argv) != 2: |
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print("Usage: python3 trees_and_tents.py <forest-file>") |
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EMPTY = "?" |
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TREE = 2 |
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if len(sys.argv) == 2: |
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fname = sys.argv[1] |
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with open(fname) as f: |
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playground = f.read() |
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cols = [col for col in playground.strip().split("\n")[0][1:]] |
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rows = [row[0] for row in playground.strip().split("\n")[1:]] |
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playground = [[EMPTY if x == EMPTY else x for x in row[1:]] |
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for row in playground.strip().split("\n")[1:]] |
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# get the playground size |
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len_rows = len(rows) |
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assert(len_rows != 0) |
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len_cols = len(cols) |
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assert(len_cols != 0) |
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def print_result(model): |
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print(" " + ''.join(cols) + " "*5 + ''.join(cols)) |
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for i in range(len_rows): |
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print(rows[i] + " " + ''.join(playground[i]) + " >>> ", end='') |
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for j in range(len_cols): |
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cell = model[cells[i][j]].as_long() |
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if cell != TREE: |
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print(cell, end='') |
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elif cell == TREE: |
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print("T", end='') |
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print() |
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def print_forest(): |
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print(" " + ''.join(cols)) |
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for i in range(len_rows): |
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print(rows[i] + " ", end='') |
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for j in range(len_cols): |
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cell = playground[i][j] |
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if cell != TREE: |
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print(cell, end='') |
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elif cell == TREE: |
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print("T", end='') |
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print() |
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################################# Trees and Tents ################################## |
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# create the solver |
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solver = Solver() |
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cells = [[None for j in range(len_cols)] for i in range(len_rows)] |
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def get_possible_tents_in_col(col): |
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possible_tent_positions = [] |
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for row in range(len_rows): |
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if playground[row][col] != "T": |
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possible_tent_positions.append(cells[row][col]) |
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return possible_tent_positions |
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def get_possible_tents_in_row(row): |
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possible_tent_positions = [] |
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for col in range(len_cols): |
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if playground[row][col] != "T": |
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possible_tent_positions.append(cells[row][col]) |
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return possible_tent_positions |
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def get_neighbours(i, j): |
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cs = [] |
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for p in range(max(i-1, 0), min(i+2, len_rows)): |
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for q in range(max(j-1, 0), min(j+2, len_cols)): |
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if p == i and q == j: continue |
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cs.append(cells[p][q]) |
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return cs |
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def get_tree_neighbours(i, j): |
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tree_pos = [] |
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for p in [max(i-1, 0), min(i+1, len_rows - 1)]: |
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if p == i: continue |
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tree_pos.append(cells[p][j]) |
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for q in [max(j-1, 0), min(j+1, len_cols - 1)]: |
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if q == j: continue |
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tree_pos.append(cells[i][q]) |
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return tree_pos |
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# TODO |
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# Cell entries need to be represented by a Z3 variable |
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for i in range(len_rows): |
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for j in range(len_cols): |
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# your code goes here... |
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# TODO |
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# Bound/restrict the values of the cells according to the input |
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if playground[i][j] == EMPTY: |
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# your code goes here... |
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else: |
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# your code goes here... |
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# TODO |
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# The sums of tents per row/column must match the amounts given in the input |
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for j in range(len_cols): |
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# your code goes here... |
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for i in range(len_rows): |
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# your code goes here... |
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for i in range(len_rows): |
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for j in range(len_cols): |
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if playground[i][j] == "T": continue |
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tree_constraint = Bool("False") |
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# TODO |
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# A tent needs to be next to a tree |
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# Incrementally build up the tree_constraint ... |
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for possible_tree in get_tree_neighbours(i, j): |
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# your code goes here... |
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# ... and add it to the solver |
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# TODO |
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# A tent must not be next to another tent |
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for neighbour in get_neighbours(i, j): |
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# your code goes here... |
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res = solver.check() |
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if res == unsat: |
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print("UNSAT") |
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print_forest() |
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else: |
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m = solver.model() |
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print_result(m) |