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// Simple vectors of real numbers.
#ifndef _CL_SV_REAL_H
#define _CL_SV_REAL_H
#include "cln/number.h"
#include "cln/SV_complex.h"
#include "cln/real_class.h"
#include "cln/io.h"
namespace cln {
// A vector of real numbers is just a normal vector of numbers.
typedef cl_heap_SV<cl_R> cl_heap_SV_R;
struct cl_SV_R : public cl_SV<cl_R,cl_SV_N> {
public:
// Constructors.
cl_SV_R () : cl_SV<cl_R,cl_SV_N> ((cl_heap_SV_R*) (cl_heap_SV_number*) cl_null_SV_number) {};
cl_SV_R (const cl_SV_R&);
explicit cl_SV_R (uintL len) : cl_SV<cl_R,cl_SV_N> ((cl_heap_SV_R*) cl_make_heap_SV_number(len)) {};
// Assignment operators.
cl_SV_R& operator= (const cl_SV_R&);
// Private pointer manipulations.
cl_SV_R (cl_heap_SV_R* p) : cl_SV<cl_R,cl_SV_N> (p) {}
cl_SV_R (cl_private_thing p) : cl_SV<cl_R,cl_SV_N> (p) {}
};
inline cl_SV_R::cl_SV_R (const cl_SV_R& x) : cl_SV<cl_R,cl_SV_N> (as_cl_private_thing(x)) {}
CL_DEFINE_ASSIGNMENT_OPERATOR(cl_SV_R,cl_SV_R)
// Copy a simple vector.
inline const cl_SV_R copy (const cl_SV_R& vector)
{
return The(cl_SV_R) (copy((const cl_SV_N&) vector));
}
// Output.
inline void fprint (cl_ostream stream, const cl_SV_R& x)
{
extern cl_print_flags default_print_flags;
extern void print_vector (cl_ostream stream, const cl_print_flags& flags, void (* fun) (cl_ostream, const cl_print_flags&, const cl_number&), const cl_SV_number& vector);
extern void print_real (cl_ostream stream, const cl_print_flags& flags, const cl_R& z);
print_vector(stream, default_print_flags,
(void (*) (cl_ostream, const cl_print_flags&, const cl_number&))
(void (*) (cl_ostream, const cl_print_flags&, const cl_R&))
&print_real,
x);
}
CL_DEFINE_PRINT_OPERATOR(cl_SV_R)
} // namespace cln
#endif /* _CL_SV_REAL_H */