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#include <cln/number.h>
#include <cln/io.h>
#include <cln/integer.h>
#include "base/digitseq/cl_DS.h"
#include "base/digitseq/cl_2DS.h"
#include <cln/random.h>
#include "base/random/cl_random_impl.h"
#include <cstdlib>
#include <cstring>
#include <cln/timing.h>
using namespace cln;
int main (int argc, char * argv[])
{
int repetitions = 1;
if ((argc >= 3) && !strcmp(argv[1],"-r")) {
repetitions = atoi(argv[2]);
argc -= 2; argv += 2;
}
if (argc < 2)
exit(1);
uintL len = atoi(argv[1]);
CL_ALLOCA_STACK;
uintD* a_MSDptr;
uintD* a_LSDptr;
uintD* b_MSDptr;
uintD* b_LSDptr;
num_stack_alloc(len,a_MSDptr=,a_LSDptr=);
num_stack_alloc(len,b_MSDptr=,b_LSDptr=);
random_UDS(default_random_state,a_MSDptr,len);
lspref(a_LSDptr,0) |= 1; // force a to be odd
{ CL_TIMING;
for (int rep = repetitions; rep > 0; rep--)
{ recip2adic(len,a_LSDptr,b_LSDptr); }
}
}