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#include "test_I.h"
#define floor(a,b) ((a) / (b))
int test_sqrtp (void)
{
int error = 0;
// As our algorithm for sqrtp does pre-filtering mod (64*63*65*11),
// we check that no square is thrown away by this pre-filtering.
{
uintL a, b, c, d;
for (a = 0; a <= floor(64,2); a++)
for (b = 0; b <= floor(63,2); b++)
for (c = 0; c <= floor(65,2); c++)
for (d = 0; d <= floor(11,2); d++) {
// Produce a number x == a mod 64, x == b mod 63,
// x == c mod 65, x == d mod 11, and square it.
uintL x = 1306305*a + 1967680*b + 133056*c + 2358720*d;
x = x % 2882880; // not strictly necessary
cl_I w;
ASSERT4(sqrtp(expt_pos(x,2),&w) && w == x, a,b,c,d);
}
}
return error;
}