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// Strings.
#ifndef _CL_STRING_H
#define _CL_STRING_H
#include "cln/object.h"
#include "cln/io.h"
#include "cln/abort.h"
#include <cstring>
namespace cln {
struct cl_string;
// General, reference counted and garbage collected strings.
struct cl_heap_string : public cl_heap {
private:
unsigned long length; // length (in characters)
char data[1]; // the characters, plus a '\0' at the end
// Standard allocation disabled.
void* operator new (size_t size) { (void)size; cl_abort(); return (void*)1; }
// Standard deallocation disabled.
void operator delete (void* ptr) { (void)ptr; cl_abort(); }
// No default constructor.
cl_heap_string ();
private:
// Friend declarations. They are for the compiler. Just ignore them.
friend class cl_string;
friend cl_heap_string* cl_make_heap_string (unsigned long len);
friend cl_heap_string* cl_make_heap_string (const char * s);
friend cl_heap_string* cl_make_heap_string (const char * ptr, unsigned long len);
friend const cl_string operator+ (const cl_string& str1, const cl_string& str2);
friend const cl_string operator+ (const char* str1, const cl_string& str2);
friend const cl_string operator+ (const cl_string& str1, const char* str2);
};
struct cl_string : public cl_gcpointer {
public:
// Conversion to simple string.
// NOTE! The resulting pointer is valid only as long as the string
// is live, i.e. you must keep the string in a variable until you
// are done with the pointer to the characters.
const char * asciz () const
{
return &((cl_heap_string*)pointer)->data[0];
}
// Return the length (number of characters).
unsigned long length () const
{
return ((cl_heap_string*)pointer)->length;
}
// Return a specific character.
char operator[] (unsigned long i) const
{
if (!(i < length())) cl_abort(); // Range check.
return ((cl_heap_string*)pointer)->data[i];
}
// New ANSI C++ compilers also want the following.
char operator[] (unsigned int i) const
{ return operator[]((unsigned long)i); }
char operator[] (long i) const
{ return operator[]((unsigned long)i); }
char operator[] (int i) const
{ return operator[]((unsigned long)i); }
// Constructors.
cl_string ();
cl_string (const cl_string&);
cl_string (const char * s);
cl_string (const char * ptr, unsigned long len);
// Assignment operators.
cl_string& operator= (const cl_string&);
cl_string& operator= (const char *);
// Private pointer manipulations.
operator cl_heap_string* () const;
cl_string (cl_heap_string* str) { pointer = str; }
cl_string (cl_private_thing p) : cl_gcpointer (p) {}
};
CL_DEFINE_COPY_CONSTRUCTOR2(cl_string,cl_gcpointer)
CL_DEFINE_ASSIGNMENT_OPERATOR(cl_string,cl_string)
inline cl_string::cl_string (const char * s)
{
extern cl_heap_string* cl_make_heap_string (const char *);
pointer = cl_make_heap_string(s);
}
inline cl_string& cl_string::operator= (const char * s)
{
extern cl_heap_string* cl_make_heap_string (const char *);
cl_heap_string* tmp = cl_make_heap_string(s);
cl_dec_refcount(*this);
pointer = tmp;
return *this;
}
// Length.
inline unsigned long strlen (const cl_string& str)
{
return str.length();
}
// Conversion to `const char *'.
inline const char * asciz (const char * s) { return s; }
inline const char * asciz (const cl_string& s) { return s.asciz(); }
// Comparison.
inline bool equal (const cl_string& str1, const cl_string& str2)
{
return str1.length() == str2.length()
&& !strcmp(str1.asciz(), str2.asciz());
}
inline bool equal (const char * str1, const cl_string& str2)
{
return !strcmp(str1, str2.asciz());
}
inline bool equal (const cl_string& str1, const char * str2)
{
return !strcmp(str1.asciz(), str2);
}
// Private pointer manipulations. Never throw away a `struct cl_heap_string *'!
inline cl_string::operator cl_heap_string* () const
{
cl_heap_string* hpointer = (cl_heap_string*)pointer;
cl_inc_refcount(*this);
return hpointer;
}
inline cl_string::cl_string ()
{
extern const cl_string cl_null_string;
pointer = (cl_heap_string*) cl_null_string;
}
CL_REQUIRE(cl_st_null)
// Hash code.
extern unsigned long hashcode (const cl_string& str);
// Output.
extern void fprint (std::ostream& stream, const cl_string& str);
CL_DEFINE_PRINT_OPERATOR(cl_string)
// Input.
// Reads a line. Up to delim. The delimiter character is not placed in the
// resulting string. The delimiter character is kept in the input stream.
// If EOF is encountered, the stream's eofbit is set.
extern const cl_string cl_fget (std::istream& stream, char delim = '\n');
// Reads a line. Up to delim. The delimiter character is not placed in the
// resulting string. The delimiter character is extracted from the input stream.
// If EOF is encountered, the stream's eofbit is set.
extern const cl_string cl_fgetline (std::istream& stream, char delim = '\n');
// Like above, but only up to n-1 characters. If n-1 characters were read
// before the delimiter character was seen, the stream's failbit is set.
extern const cl_string cl_fget (std::istream& stream, int n, char delim = '\n');
extern const cl_string cl_fgetline (std::istream& stream, int n, char delim = '\n');
// Skips whitespace and then reads a non-whitespace string.
// If stream.width() is greater than 0, at most stream.width()-1 non-whitespace
// characters are read. When done, stream.width(0) is called.
// If EOF is encountered, the stream's eofbit is set.
extern std::istream& operator>> (std::istream& stream, cl_string& str);
// Runtime typing support.
extern cl_class cl_class_string;
// Debugging support.
#ifdef CL_DEBUG
extern int cl_string_debug_module;
CL_FORCE_LINK(cl_string_debug_dummy, cl_string_debug_module)
#endif
} // namespace cln
#endif /* _CL_STRING_H */