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52 lines
1.4 KiB
52 lines
1.4 KiB
// Abstract class of floating-point numbers.
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#ifndef _CL_FLOAT_CLASS_H
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#define _CL_FLOAT_CLASS_H
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#include "cln/number.h"
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#include "cln/real_class.h"
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namespace cln {
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class cl_F : public cl_R {
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public:
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// Default constructor.
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cl_F ();
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// Copy constructor.
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cl_F (const cl_F&);
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// Converters.
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// Assignment operators.
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cl_F& operator= (const cl_F&);
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// Constructors and assignment operators from C numeric types.
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cl_F (const float);
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cl_F (const double);
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cl_F& operator= (const float);
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cl_F& operator= (const double);
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// Other constructors.
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cl_F (const char *);
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// Private constructor.
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cl_F (cl_private_thing);
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public: // Ability to place an object at a given address.
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void* operator new (size_t size) { return malloc_hook(size); }
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void* operator new (size_t size, void* ptr) { (void)size; return ptr; }
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void operator delete (void* ptr) { free_hook(ptr); }
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private:
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// Friend declarations. They are for the compiler. Just ignore them.
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};
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// Private constructors.
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inline cl_F::cl_F (cl_private_thing ptr) : cl_R (ptr) {}
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// The assignment operators:
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CL_DEFINE_ASSIGNMENT_OPERATOR(cl_F, cl_F)
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// The default constructors.
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inline cl_F::cl_F ()
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: cl_R ((cl_private_thing) cl_combine(cl_SF_tag,0)) {}
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// The copy constructors.
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CL_DEFINE_COPY_CONSTRUCTOR2(cl_F,cl_R)
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// Constructors and assignment operators from C numeric types.
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CL_DEFINE_FLOAT_CONSTRUCTOR(cl_F)
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CL_DEFINE_DOUBLE_CONSTRUCTOR(cl_F)
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} // namespace cln
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#endif /* _CL_FLOAT_CLASS_H */
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