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60 lines
2.0 KiB
60 lines
2.0 KiB
// Simple vectors of numbers.
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#ifndef _CL_SV_NUMBER_H
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#define _CL_SV_NUMBER_H
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#include "cln/number.h"
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#include "cln/SV.h"
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#include "cln/io.h"
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namespace cln {
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typedef cl_heap_SV<cl_number> cl_heap_SV_number;
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struct cl_SV_number : public cl_SV<cl_number,cl_SV_any> {
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public:
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// Constructors.
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cl_SV_number ();
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cl_SV_number (const cl_SV_number&);
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explicit cl_SV_number (uintC len);
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// Assignment operators.
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cl_SV_number& operator= (const cl_SV_number&);
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// Private pointer manipulations.
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operator cl_heap_SV_number* () const;
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cl_SV_number (cl_heap_SV_number* p) : cl_SV<cl_number,cl_SV_any> (p) {}
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cl_SV_number (cl_private_thing p) : cl_SV<cl_number,cl_SV_any> (p) {}
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};
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inline cl_SV_number::cl_SV_number (const cl_SV_number& x) : cl_SV<cl_number,cl_SV_any> (as_cl_private_thing(x)) {}
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CL_DEFINE_ASSIGNMENT_OPERATOR(cl_SV_number,cl_SV_number)
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// Returns a new simple vector with uninitialized contents.
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extern cl_heap_SV_number* cl_make_heap_SV_number_uninit (uintC len);
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// Returns a new simple vector with all elements initialized to 0.
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extern cl_heap_SV_number* cl_make_heap_SV_number (uintC len);
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inline cl_SV_number::cl_SV_number (uintC len)
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: cl_SV<cl_number,cl_SV_any> (cl_make_heap_SV_number(len)) {}
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// Private pointer manipulations. Never throw away a `struct cl_heap_SV_number *'!
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inline cl_SV_number::operator cl_heap_SV_number* () const
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{
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cl_heap_SV_number* hpointer = (cl_heap_SV_number*)pointer;
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cl_inc_refcount(*this);
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return hpointer;
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}
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extern const cl_SV_number cl_null_SV_number;
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inline cl_SV_number::cl_SV_number ()
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: cl_SV<cl_number,cl_SV_any> ((cl_heap_SV_number*) cl_null_SV_number) {}
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CL_REQUIRE(cl_SV_number)
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// Copy a simple vector.
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inline const cl_SV_number copy (const cl_SV_number& vector)
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{ return The(cl_SV_number) (copy((const cl_SV_any&) vector)); }
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// Debugging support.
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#ifdef CL_DEBUG
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extern int cl_SV_number_debug_module;
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CL_FORCE_LINK(cl_SV_number_debug_dummy, cl_SV_number_debug_module)
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#endif
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} // namespace cln
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#endif /* _CL_SV_NUMBER_H */
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