| 
						
						
							
								
							
						
						
					 | 
				
				 | 
				
					@ -80,7 +80,7 @@ random_state::random_state () | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					{ | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
						var uint32 seed_hi; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
						var uint32 seed_lo; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					#if defined(unix) || defined(__unix) || defined(_AIX) || defined(sinix) || (defined(_WIN32) && defined(__GNUC__)) || defined(__BEOS__)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					#if defined(unix) || defined(__unix) || defined(_AIX) || defined(sinix) || (defined(__MACH__) && defined(__APPLE__)) || (defined(_WIN32) && defined(__GNUC__)) || defined(__BEOS__)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
						seed_lo = ::get_seed(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
						seed_hi = (rand() // zufällige 31 Bit (bei UNIX_BSD) bzw. 16 Bit (bei UNIX_SYSV)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				
					                          << 8) ^ (uintL)(getpid()); // ca. 8 Bit von der Process ID
 | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
				 | 
				
					
  |