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// Simple vectors of real numbers.
#ifndef _CL_SV_REAL_H
#define _CL_SV_REAL_H
#include "cl_number.h"
#include "cl_SV_complex.h"
#include "cl_real_class.h"
#include "cl_io.h"
// A vector of real numbers is just a normal vector of numbers.
typedef cl_heap_SV<cl_R> cl_heap_SV_R;
struct cl_SV_R : public cl_SV<cl_R,cl_SV_N> { public: // Constructors.
cl_SV_R () : cl_SV<cl_R,cl_SV_N> ((cl_heap_SV_R*) (cl_heap_SV_number*) cl_null_SV_number) {}; cl_SV_R (const cl_SV_R&); explicit cl_SV_R (uintL len) : cl_SV<cl_R,cl_SV_N> ((cl_heap_SV_R*) cl_make_heap_SV_number(len)) {}; // Assignment operators.
cl_SV_R& operator= (const cl_SV_R&); // Private pointer manipulations.
cl_SV_R (cl_heap_SV_R* p) : cl_SV<cl_R,cl_SV_N> (p) {} cl_SV_R (cl_private_thing p) : cl_SV<cl_R,cl_SV_N> (p) {} }; inline cl_SV_R::cl_SV_R (const cl_SV_R& x) : cl_SV<cl_R,cl_SV_N> (as_cl_private_thing(x)) {} CL_DEFINE_ASSIGNMENT_OPERATOR(cl_SV_R,cl_SV_R)
// Copy a simple vector.
inline const cl_SV_R copy (const cl_SV_R& vector) { return The(cl_SV_R) (copy((const cl_SV_N&) vector)); }
// Output.
inline void fprint (cl_ostream stream, const cl_SV_R& x) { extern cl_print_flags cl_default_print_flags; extern void print_vector (cl_ostream stream, const cl_print_flags& flags, void (* fun) (cl_ostream, const cl_print_flags&, const cl_number&), const cl_SV_number& vector); extern void print_real (cl_ostream stream, const cl_print_flags& flags, const cl_R& z); print_vector(stream, cl_default_print_flags, (void (*) (cl_ostream, const cl_print_flags&, const cl_number&)) (void (*) (cl_ostream, const cl_print_flags&, const cl_R&)) &print_real, x); } CL_DEFINE_PRINT_OPERATOR(cl_SV_R)
#endif /* _CL_SV_REAL_H */
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