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// Concrete class of double float numbers.
#ifndef _CL_DFLOAT_CLASS_H
#define _CL_DFLOAT_CLASS_H
#include "cln/number.h"
#include "cln/float_class.h"
namespace cln {
class cl_DF : public cl_F { public: // Default constructor.
cl_DF (); // Assignment operators.
cl_DF& operator= (const cl_DF&); // Optimization of method pointer_p().
cl_boolean pointer_p() const { return cl_true; } // Faster pointer_p() gives a faster copy constructor (but not destructor!!!).
cl_DF (const cl_DF& x); // Constructors and assignment operators from C numeric types.
cl_DF (const double); cl_DF& operator= (const double); // Other constructors.
cl_DF (const char *); // Private constructor.
cl_DF (cl_private_thing); cl_DF (struct cl_heap_dfloat *); // Private pointer manipulations.
operator struct cl_heap_dfloat * () const; public: // Ability to place an object at a given address.
void* operator new (size_t size) { return malloc_hook(size); } void* operator new (size_t size, cl_DF* ptr) { (void)size; return ptr; } void operator delete (void* ptr) { free_hook(ptr); } private: // Friend declarations. They are for the compiler. Just ignore them.
};
// Private constructors.
inline cl_DF::cl_DF (cl_private_thing ptr) : cl_F (ptr) {} // The assignment operators:
CL_DEFINE_ASSIGNMENT_OPERATOR(cl_DF, cl_DF) // The default constructors.
// Private pointer manipulations. Never throw away a `struct cl_heap_dfloat *'!
inline cl_DF::operator struct cl_heap_dfloat * () const { struct cl_heap_dfloat * hpointer = (struct cl_heap_dfloat *) pointer; cl_inc_refcount(*this); return hpointer; } extern const cl_DF cl_DF_0; inline cl_DF::cl_DF () : cl_F ((cl_private_thing) (struct cl_heap_dfloat *) cl_DF_0) {} CL_REQUIRE(cl_DF_globals) #if 0 // see cl_DF.h
inline cl_DF::cl_DF (struct cl_heap_dfloat * ptr) : cl_F ((cl_private_thing) ptr) {} #endif
// The copy constructors.
CL_DEFINE_COPY_CONSTRUCTOR2(cl_DF,cl_F) // Constructors and assignment operators from C numeric types.
CL_DEFINE_DOUBLE_CONSTRUCTOR(cl_DF)
} // namespace cln
#endif /* _CL_DFLOAT_CLASS_H */
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