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// Abstract class of complex numbers.
#ifndef _CL_COMPLEX_CLASS_H
#define _CL_COMPLEX_CLASS_H
#include "cln/number.h"
namespace cln {
class cl_N : public cl_number { public: // Default constructor.
cl_N (); // Copy constructor.
cl_N (const cl_N&); // Converters.
// Assignment operators.
cl_N& operator= (const cl_N&); // Constructors and assignment operators from C numeric types.
cl_N (const int); // |argument| must be < 2^29
cl_N (const unsigned int); // argument must be < 2^29
cl_N (const long); cl_N (const unsigned long); cl_N (const float); cl_N (const double); cl_N& operator= (const int); // |argument| must be < 2^29
cl_N& operator= (const unsigned int); // argument must be < 2^29
cl_N& operator= (const long); cl_N& operator= (const unsigned long); cl_N& operator= (const float); cl_N& operator= (const double); // Other constructors.
cl_N (const char *); // Private constructor.
cl_N (cl_private_thing); cl_N (struct cl_heap_complex *); public: // Ability to place an object at a given address.
void* operator new (size_t size) { return malloc_hook(size); } void* operator new (size_t size, void* ptr) { (void)size; return ptr; } void operator delete (void* ptr) { free_hook(ptr); } private: // Friend declarations. They are for the compiler. Just ignore them.
};
// Private constructors.
inline cl_N::cl_N (cl_private_thing ptr) : cl_number (ptr) {} // The assignment operators:
CL_DEFINE_ASSIGNMENT_OPERATOR(cl_N, cl_N) // The default constructors.
inline cl_N::cl_N () : cl_number ((cl_private_thing) cl_combine(cl_FN_tag,0)) {} // The copy constructors.
CL_DEFINE_COPY_CONSTRUCTOR2(cl_N,cl_number) // Constructors and assignment operators from C numeric types.
CL_DEFINE_INT_CONSTRUCTORS(cl_N) CL_DEFINE_INT_ASSIGNMENT_OPERATORS(cl_N) CL_DEFINE_LONG_CONSTRUCTORS(cl_N) CL_DEFINE_LONG_ASSIGNMENT_OPERATORS(cl_N) // Constructors and assignment operators from C numeric types.
CL_DEFINE_FLOAT_CONSTRUCTOR(cl_N) CL_DEFINE_DOUBLE_CONSTRUCTOR(cl_N)
} // namespace cln
#endif /* _CL_COMPLEX_CLASS_H */
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