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// Strings.
#ifndef _CL_STRING_H
#define _CL_STRING_H
#include "cln/object.h"
#include "cln/io.h"
#include "cln/abort.h"
#include <string.h>
namespace cln {
// General, reference counted and garbage collected strings.
struct cl_heap_string : public cl_heap { private: unsigned long length; // length (in characters)
char data[1]; // the characters, plus a '\0' at the end
// Standard allocation disabled.
void* operator new (size_t size) { (void)size; cl_abort(); return (void*)1; } // Standard deallocation disabled.
void operator delete (void* ptr) { (void)ptr; cl_abort(); } // No default constructor.
cl_heap_string (); private: // Friend declarations. They are for the compiler. Just ignore them.
friend class cl_string; friend cl_heap_string* cl_make_heap_string (unsigned long len); friend cl_heap_string* cl_make_heap_string (const char * s); friend cl_heap_string* cl_make_heap_string (const char * ptr, unsigned long len); friend const cl_string operator+ (const cl_string& str1, const cl_string& str2); friend const cl_string operator+ (const char* str1, const cl_string& str2); friend const cl_string operator+ (const cl_string& str1, const char* str2); };
struct cl_string : public cl_gcpointer { public: // Conversion to simple string.
// NOTE! The resulting pointer is valid only as long as the string
// is live, i.e. you must keep the string in a variable until you
// are done with the pointer to the characters.
const char * asciz () const { return &((cl_heap_string*)pointer)->data[0]; } // Return the length (number of characters).
unsigned long length () const { return ((cl_heap_string*)pointer)->length; } // Return a specific character.
char operator[] (unsigned long i) const { if (!(i < length())) cl_abort(); // Range check.
return ((cl_heap_string*)pointer)->data[i]; } // New ANSI C++ compilers also want the following.
char operator[] (unsigned int i) const { return operator[]((unsigned long)i); } char operator[] (long i) const { return operator[]((unsigned long)i); } char operator[] (int i) const { return operator[]((unsigned long)i); } // Constructors.
cl_string (); cl_string (const cl_string&); cl_string (const char * s); cl_string (const char * ptr, unsigned long len); // Assignment operators.
cl_string& operator= (const cl_string&); cl_string& operator= (const char *); // Private pointer manipulations.
operator cl_heap_string* () const; cl_string (cl_heap_string* str) { pointer = str; } cl_string (cl_private_thing p) : cl_gcpointer (p) {} }; CL_DEFINE_COPY_CONSTRUCTOR2(cl_string,cl_gcpointer) CL_DEFINE_ASSIGNMENT_OPERATOR(cl_string,cl_string) inline cl_string::cl_string (const char * s) { extern cl_heap_string* cl_make_heap_string (const char *); pointer = cl_make_heap_string(s); } inline cl_string& cl_string::operator= (const char * s) { extern cl_heap_string* cl_make_heap_string (const char *); cl_heap_string* tmp = cl_make_heap_string(s); cl_dec_refcount(*this); pointer = tmp; return *this; }
// Length.
inline unsigned long strlen (const cl_string& str) { return str.length(); } // Conversion to `const char *'.
inline const char * asciz (const char * s) { return s; } inline const char * asciz (const cl_string& s) { return s.asciz(); }
// Comparison.
inline bool equal (const cl_string& str1, const cl_string& str2) { return str1.length() == str2.length() && !strcmp(str1.asciz(), str2.asciz()); } inline bool equal (const char * str1, const cl_string& str2) { return !strcmp(str1, str2.asciz()); } inline bool equal (const cl_string& str1, const char * str2) { return !strcmp(str1.asciz(), str2); }
// Private pointer manipulations. Never throw away a `struct cl_heap_string *'!
inline cl_string::operator cl_heap_string* () const { cl_heap_string* hpointer = (cl_heap_string*)pointer; cl_inc_refcount(*this); return hpointer; } inline cl_string::cl_string () { extern const cl_string cl_null_string; pointer = (cl_heap_string*) cl_null_string; } CL_REQUIRE(cl_st_null)
// Hash code.
extern unsigned long hashcode (const cl_string& str);
// Output.
extern void fprint (std::ostream& stream, const cl_string& str); CL_DEFINE_PRINT_OPERATOR(cl_string)
// Input.
// Reads a line. Up to delim. The delimiter character is not placed in the
// resulting string. The delimiter character is kept in the input stream.
// If EOF is encountered, the stream's eofbit is set.
extern const cl_string cl_fget (std::istream& stream, char delim = '\n');
// Reads a line. Up to delim. The delimiter character is not placed in the
// resulting string. The delimiter character is extracted from the input stream.
// If EOF is encountered, the stream's eofbit is set.
extern const cl_string cl_fgetline (std::istream& stream, char delim = '\n');
// Like above, but only up to n-1 characters. If n-1 characters were read
// before the delimiter character was seen, the stream's failbit is set.
extern const cl_string cl_fget (std::istream& stream, int n, char delim = '\n'); extern const cl_string cl_fgetline (std::istream& stream, int n, char delim = '\n');
// Skips whitespace and then reads a non-whitespace string.
// If stream.width() is greater than 0, at most stream.width()-1 non-whitespace
// characters are read. When done, stream.width(0) is called.
// If EOF is encountered, the stream's eofbit is set.
extern std::istream& operator>> (std::istream& stream, cl_string& str);
// Runtime typing support.
extern cl_class cl_class_string;
// Debugging support.
#ifdef CL_DEBUG
extern int cl_string_debug_module; static void* const cl_string_debug_dummy[] = { &cl_string_debug_dummy, &cl_string_debug_module }; #endif
} // namespace cln
#endif /* _CL_STRING_H */
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