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// Concrete class of short float numbers.
#ifndef _CL_SFLOAT_CLASS_H
#define _CL_SFLOAT_CLASS_H
#include "cln/number.h"
#include "cln/float_class.h"
namespace cln {
class cl_SF : public cl_F { public: // Default constructor.
cl_SF (); // Assignment operators.
cl_SF& operator= (const cl_SF&); // Optimization of method pointer_p().
bool pointer_p() const { return false; } // Faster pointer_p() gives a faster copy constructor (but not destructor!!!).
cl_SF (const cl_SF& x); // Other constructors.
cl_SF (const char *); // Private constructor.
cl_SF (cl_private_thing); cl_SF (struct cl_sfloat * /* NULL! */, cl_uint); public: // Ability to place an object at a given address.
void* operator new (size_t size) { return malloc_hook(size); } void* operator new (size_t size, void* ptr) { (void)size; return ptr; } void operator delete (void* ptr) { free_hook(ptr); } };
// Private constructors.
inline cl_SF::cl_SF (cl_private_thing ptr) : cl_F (ptr) {} // The assignment operators:
CL_DEFINE_ASSIGNMENT_OPERATOR(cl_SF, cl_SF) // The default constructors.
inline cl_SF::cl_SF () : cl_F ((cl_private_thing) cl_combine(cl_SF_tag,0)) {} // The copy constructors.
CL_DEFINE_COPY_CONSTRUCTOR2(cl_SF,cl_F)
} // namespace cln
#endif /* _CL_SFLOAT_CLASS_H */
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