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// Abstract class of floating-point numbers.
#ifndef _CL_FLOAT_CLASS_H
#define _CL_FLOAT_CLASS_H
#include "cln/number.h"
#include "cln/real_class.h"
namespace cln {
class cl_F : public cl_R { public: // Default constructor.
cl_F (); // Copy constructor.
cl_F (const cl_F&); // Converters.
// Assignment operators.
cl_F& operator= (const cl_F&); // Constructors and assignment operators from C numeric types.
cl_F (const float); cl_F (const double); cl_F& operator= (const float); cl_F& operator= (const double); // Other constructors.
cl_F (const char *); // Private constructor.
cl_F (cl_private_thing); public: // Ability to place an object at a given address.
void* operator new (size_t size) { return malloc_hook(size); } void* operator new (size_t size, void* ptr) { (void)size; return ptr; } void operator delete (void* ptr) { free_hook(ptr); } private: // Friend declarations. They are for the compiler. Just ignore them.
};
// Private constructors.
inline cl_F::cl_F (cl_private_thing ptr) : cl_R (ptr) {} // The assignment operators:
CL_DEFINE_ASSIGNMENT_OPERATOR(cl_F, cl_F) // The default constructors.
inline cl_F::cl_F () : cl_R ((cl_private_thing) cl_combine(cl_SF_tag,0)) {} // The copy constructors.
CL_DEFINE_COPY_CONSTRUCTOR2(cl_F,cl_R) // Constructors and assignment operators from C numeric types.
CL_DEFINE_FLOAT_CONSTRUCTOR(cl_F) CL_DEFINE_DOUBLE_CONSTRUCTOR(cl_F)
} // namespace cln
#endif /* _CL_FLOAT_CLASS_H */
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