sp
|
c11e85e191
|
adversaries are allowed to move on goal
|
4 months ago |
sp
|
3a34e0d065
|
properly calculate probabilites for new slippery
tiles
|
10 months ago |
sp
|
122ba1c5f0
|
do not model idle states
|
10 months ago |
sp
|
44caa12fe0
|
added logic for new slippery tiles
|
10 months ago |
sp
|
2e51e51320
|
introduced new slippery tiles
|
10 months ago |
sp
|
a459232e59
|
temporarily made all states init
|
10 months ago |
sp
|
83560bfc73
|
fixed conditional movement w.r.t doors
|
10 months ago |
sp
|
801dc5b210
|
only print goal related actions if there is one
|
10 months ago |
sp
|
3949611e83
|
change door interaction labels to '_toggle_'
|
10 months ago |
sp
|
0ef98bf005
|
guard for IsCarrying formulae
|
10 months ago |
Thomas Knoll
|
acf32fbb98
|
added example for module
|
10 months ago |
Thomas Knoll
|
073e1b28e5
|
fixed guard overwrite
|
10 months ago |
Thomas Knoll
|
88f5e2e4fd
|
more overwrites
|
11 months ago |
Thomas Knoll
|
df00224661
|
basic overwrite guard and update
|
11 months ago |
sp
|
82849e5f67
|
changed NOFAULT constant
|
10 months ago |
sp
|
8cc2b0c4da
|
portable objects are now traversable
This is also changes keys to not be dropable anymore.
|
10 months ago |
sp
|
43aebc463c
|
add nonmovement action to modules
This is needed to correctly shield when staying at a certain place
should not be allowed
|
10 months ago |
sp
|
7d7649bd06
|
include all action with indices
|
10 months ago |
sp
|
bd8bf2eca5
|
print collision formula when other agents present
|
10 months ago |
sp
|
cfb0d5da6f
|
add done actions for smg models
|
10 months ago |
sp
|
af2ee862e6
|
objects are initially not picked up
|
10 months ago |
sp
|
a1ac41b01b
|
fix bug with conditional movement formulas
|
10 months ago |
sp
|
ec5480f670
|
use init struct
We do not know the view direction of all of the agents, hence we
iterate over all possible combinations as initial states
|
10 months ago |
sp
|
4b8444f6aa
|
the agent cannot turn in lava
|
10 months ago |
sp
|
ba348a95f2
|
fixed bugs in slippery updates
|
10 months ago |
sp
|
969dd87ada
|
changed behaviour of slippery tiles
|
11 months ago |
sp
|
8c5ff31ad3
|
NOFAULT is 3 instead of -1
|
11 months ago |
sp
|
11658eb01f
|
fixed multiple column row issues
|
11 months ago |
sp
|
370740349c
|
fixed turn guards regarding IsOnSlippery
|
11 months ago |
sp
|
12b08ab068
|
set modelType based on the amount of agents
|
11 months ago |
sp
|
aa6fd9219e
|
removed GridOptions
|
11 months ago |
sp
|
46b4d5f9f3
|
adapted call to PrismModulesPrinter
|
11 months ago |
sp
|
76d4295f73
|
removed printing of unnecessary formulas
|
11 months ago |
sp
|
92d7d11daa
|
switched most tabs to two whitespaces in output
|
11 months ago |
sp
|
34a399972d
|
print certain movement guards only when necessary
|
11 months ago |
Thomas Knoll
|
acd1a17082
|
renamed index
|
11 months ago |
Thomas Knoll
|
4141e9f104
|
fixed config print of labels
|
11 months ago |
Thomas Knoll
|
78c42f034e
|
overwrite indices as vector
|
11 months ago |
Thomas Knoll
|
91dcfb400e
|
renamed action to command
|
11 months ago |
Thomas Knoll
|
74645d95b3
|
basic support for probabiliteis in config
|
11 months ago |
sp
|
bac91e7b5d
|
fixed bug in west slippery updates
|
11 months ago |
sp
|
0a1f5ac405
|
switched to col and row instead of x and y
|
11 months ago |
sp
|
b50355deb9
|
x and y start at 1
|
11 months ago |
sp
|
7e932200ca
|
fixed additional semicolon in CannotSlip Formulas
|
11 months ago |
sp
|
d8c7e73a32
|
fixed some issues with formulas and semicolons
|
11 months ago |
sp
|
7e5c86ba41
|
include algorithm in cell.cpp
|
11 months ago |
sp
|
54af53e039
|
print player structs
|
11 months ago |
sp
|
2ae37d0bc9
|
removed unused function
|
11 months ago |
sp
|
8d33f43c7e
|
refactored arbiter for smgs
|
11 months ago |
sp
|
6cfa9a619b
|
include agent stuck action for faultyBehaviour
|
11 months ago |