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@ -47,6 +47,7 @@ namespace prism { |
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os << "(x" << agentName << "=" << cell.column << "&y" << agentName << "=" << cell.row << ")"; |
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os << "(x" << agentName << "=" << cell.column << "&y" << agentName << "=" << cell.row << ")"; |
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} |
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} |
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os << " | " << agentName << "CannotMove" << direction << "BecauseOfKey"; |
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os << " | " << agentName << "CannotMove" << direction << "BecauseOfKey"; |
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os << " | " << agentName << "CannotMove" << direction << "BecauseOfDoor"; |
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os << ";\n"; |
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os << ";\n"; |
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return os; |
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return os; |
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} |
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} |
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@ -62,16 +63,16 @@ namespace prism { |
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std::string yKey = "yKey" + keyColor; |
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std::string yKey = "yKey" + keyColor; |
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coordinates coords; |
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coordinates coords; |
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os << "!" << agentName << "_has_" << keyColor << "_key & "; |
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os << "(!" << agentName << "_has_" << keyColor << "_key & "; |
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if (direction == "North") { |
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if (direction == "North") { |
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os << " (x" << agentName << " = " << xKey << "&y" << agentName << "-1 = " << yKey << ")"; |
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os << " x" << agentName << " = " << xKey << "&y" << agentName << "-1 = " << yKey << ")"; |
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} else if (direction == "South") { |
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} else if (direction == "South") { |
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os << " (x" << agentName << " = " << xKey << "&y" << agentName << "+1 = " << yKey << ")"; |
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os << " x" << agentName << " = " << xKey << "&y" << agentName << "+1 = " << yKey << ")"; |
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} else if (direction == "East") { |
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} else if (direction == "East") { |
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os << " (x" << agentName << "+1 = " << xKey << "&y" << agentName << " = " << yKey << ")"; |
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os << " x" << agentName << "+1 = " << xKey << "&y" << agentName << " = " << yKey << ")"; |
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} else if (direction == "West") { |
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} else if (direction == "West") { |
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os << " (x" << agentName << "-1 = " << xKey << "&y" << agentName << " = " << yKey << ")"; |
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os << " x" << agentName << "-1 = " << xKey << "&y" << agentName << " = " << yKey << ")"; |
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} else { |
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} else { |
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os << "Invalid Direction! in Key Restriction"; |
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os << "Invalid Direction! in Key Restriction"; |
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} |
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} |
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@ -81,6 +82,38 @@ namespace prism { |
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return os; |
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return os; |
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} |
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} |
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std::ostream& PrismModulesPrinter::printDoorRestrictionFormula(std::ostream& os, const AgentName &agentName, const std::string &direction, const cells &doors) { |
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bool first = true; |
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os << "formula " << agentName << "CannotMove" << direction << "BecauseOfDoor" << " = "; |
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for (auto const& door : doors) { |
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if (first) first = false; |
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else os << " | "; |
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std::string doorColor = door.getColor(); |
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size_t y = door.getCoordinates().first; |
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size_t x = door.getCoordinates().second; |
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os << "(!Door" << doorColor << "open & "; |
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if (direction == "North") { |
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os << " x" << agentName << " = " << x << "&y" << agentName << "-1 = " << y << ")"; |
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} else if (direction == "South") { |
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os << " x" << agentName << " = " << x << "&y" << agentName << "+1 = " << y << ")"; |
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} else if (direction == "East") { |
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os << " x" << agentName << "+1 = " << x << "&y" << agentName << " = " << y << ")"; |
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} else if (direction == "West") { |
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os << " x" << agentName << "-1 = " << y << "&y" << agentName << " = " << y << ")"; |
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} else { |
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os << "Invalid Direction! in Key Restriction"; |
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} |
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} |
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os << ";\n"; |
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return os; |
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} |
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std::ostream& PrismModulesPrinter::printIsOnSlipperyFormula(std::ostream& os, const AgentName &agentName, const std::vector<std::reference_wrapper<cells>> &slipperyCollection, const cells &slipperyNorth, const cells &slipperyEast, const cells &slipperySouth, const cells &slipperyWest) { |
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std::ostream& PrismModulesPrinter::printIsOnSlipperyFormula(std::ostream& os, const AgentName &agentName, const std::vector<std::reference_wrapper<cells>> &slipperyCollection, const cells &slipperyNorth, const cells &slipperyEast, const cells &slipperySouth, const cells &slipperyWest) { |
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@ -208,7 +241,8 @@ namespace prism { |
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const cells &slipperyEast, |
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const cells &slipperyEast, |
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const cells &slipperySouth, |
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const cells &slipperySouth, |
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const cells &slipperyWest, |
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const cells &slipperyWest, |
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const cells &keys) { |
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const cells &keys, |
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const cells &doors) { |
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printRestrictionFormula(os, agentName, "North", restrictionNorth); |
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printRestrictionFormula(os, agentName, "North", restrictionNorth); |
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printRestrictionFormula(os, agentName, "East", restrictionEast); |
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printRestrictionFormula(os, agentName, "East", restrictionEast); |
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printRestrictionFormula(os, agentName, "South", restrictionSouth); |
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printRestrictionFormula(os, agentName, "South", restrictionSouth); |
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@ -221,6 +255,13 @@ namespace prism { |
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printKeyRestrictionFormula(os, agentName, "West", keys); |
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printKeyRestrictionFormula(os, agentName, "West", keys); |
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} |
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} |
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if (!doors.empty()) { |
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printDoorRestrictionFormula(os, agentName, "North", doors); |
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printDoorRestrictionFormula(os, agentName, "East", doors); |
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printDoorRestrictionFormula(os, agentName, "South", doors); |
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printDoorRestrictionFormula(os, agentName, "West", doors); |
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} |
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printIsOnSlipperyFormula(os, agentName, slipperyCollection, slipperyNorth, slipperyEast, slipperySouth, slipperyWest); |
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printIsOnSlipperyFormula(os, agentName, slipperyCollection, slipperyNorth, slipperyEast, slipperySouth, slipperyWest); |
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printIsInLavaFormula(os, agentName, lava); |
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printIsInLavaFormula(os, agentName, lava); |
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printWallFormula(os, agentName, walls); |
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printWallFormula(os, agentName, walls); |
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@ -329,10 +370,10 @@ namespace prism { |
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std::ostream& PrismModulesPrinter::printActionsForKeys(std::ostream &os, const AgentName &agentName, const cells &keys) { |
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std::ostream& PrismModulesPrinter::printActionsForKeys(std::ostream &os, const AgentName &agentName, const cells &keys) { |
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for(auto const& key : keys) { // TODO ADD Drop action and enforce that pickup only possible if pockets empty (nothing picked up already)
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for(auto const& key : keys) { // TODO ADD Drop action and enforce that pickup only possible if pockets empty (nothing picked up already)
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os << "\n"; |
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std::string keyColor = key.getColor(); |
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std::string keyColor = key.getColor(); |
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os << "\t[pickup_" << keyColor << "_key]\t" << pickupGuard(agentName, keyColor) << "-> "; |
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os << "\t[pickup_" << keyColor << "_key]\t" << pickupGuard(agentName, keyColor) << "-> "; |
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os << "(" << agentName << "_has_" << keyColor << "_key'=true) & (" << agentName << "_is_carrying_object'=true) ;"; |
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os << "\n"; |
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os << "(" << agentName << "_has_" << keyColor << "_key'=true) & (" << agentName << "_is_carrying_object'=true) ;\n"; |
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os << "\n"; |
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os << "\n"; |
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os << "\t[drop_" << keyColor << "_key_north]\t" << dropGuard(agentName, keyColor, 3) << "-> "; |
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os << "\t[drop_" << keyColor << "_key_north]\t" << dropGuard(agentName, keyColor, 3) << "-> "; |
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@ -371,7 +412,7 @@ namespace prism { |
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return os; |
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return os; |
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} |
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} |
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std::ostream& PrismModulesPrinter::printInitStruct(std::ostream &os, const AgentName &agentName, const cells &keys) { |
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std::ostream& PrismModulesPrinter::printInitStruct(std::ostream &os, const AgentName &agentName, const cells &keys, const cells &lockedDoors, const cells &unlockedDoors) { |
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os << "init\n"; |
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os << "init\n"; |
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os << "\t(!AgentIsInGoal & !AgentIsInLava & !AgentDone & !AgentIsOnWall)"; |
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os << "\t(!AgentIsInGoal & !AgentIsInLava & !AgentDone & !AgentIsOnWall)"; |
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if(enforceOneWays) { |
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if(enforceOneWays) { |
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@ -386,6 +427,14 @@ namespace prism { |
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os << " & ( yKey" << key.getColor() << "=" << key.row << ")"; |
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os << " & ( yKey" << key.getColor() << "=" << key.row << ")"; |
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} |
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} |
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for (auto const& locked : lockedDoors) { |
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os << " & (Door" << locked.getColor() << "locked & !Door" << locked.getColor() << "open)"; |
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} |
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for (auto const& unlocked : unlockedDoors) { |
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os << " & (!Door" << unlocked.getColor() << "locked & !Door" << unlocked.getColor() << "open)"; |
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} |
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os << " & ( !" << agentName << "_is_carrying_object" << ")"; |
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os << " & ( !" << agentName << "_is_carrying_object" << ")"; |
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os << "\nendinit\n\n"; |
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os << "\nendinit\n\n"; |
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@ -433,7 +482,7 @@ namespace prism { |
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return os; |
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return os; |
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} |
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} |
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std::ostream& PrismModulesPrinter::printKeyModule(std::ostream &os, const cell &key, const coordinates &boundaries) { |
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std::ostream& PrismModulesPrinter::printKeyModule(std::ostream &os, const cell &key, const coordinates &boundaries, AgentName agentName) { |
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std::string keyIdentifier = "Key" + key.getColor(); |
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std::string keyIdentifier = "Key" + key.getColor(); |
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os << "module " << keyIdentifier << "\n"; |
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os << "module " << keyIdentifier << "\n"; |
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@ -441,15 +490,14 @@ namespace prism { |
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os << "\tx" << keyIdentifier << " : [1.." << boundaries.second << "];\n"; |
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os << "\tx" << keyIdentifier << " : [1.." << boundaries.second << "];\n"; |
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os << "\ty" << keyIdentifier << " : [1.." << boundaries.first << "];\n"; |
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os << "\ty" << keyIdentifier << " : [1.." << boundaries.first << "];\n"; |
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os << "\n"; |
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os << "\n"; |
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printKeyActions(os, key ,keyIdentifier); |
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printKeyActions(os, key ,keyIdentifier, agentName); |
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os << "\n"; |
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os << "\n"; |
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return os; |
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return os; |
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} |
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} |
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std::ostream& PrismModulesPrinter::printKeyActions(std::ostream &os, const cell &key ,const std::string &keyIdentifier) { |
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std::ostream& PrismModulesPrinter::printKeyActions(std::ostream &os, const cell &key ,const std::string &keyIdentifier, AgentName agentName) { |
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std::string keyColor = key.getColor(); |
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std::string keyColor = key.getColor(); |
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std::string agentName = "Agent"; |
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os << "\t[drop_" << keyColor << "_key_north]\t" << dropGuard(agentName, keyColor, 3) << "-> "; |
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os << "\t[drop_" << keyColor << "_key_north]\t" << dropGuard(agentName, keyColor, 3) << "-> "; |
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os << "(xKey" << keyColor << "'=x" << agentName << ") & (yKey" << keyColor << "'=y" <<agentName << "-1) ;\n"; |
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os << "(xKey" << keyColor << "'=x" << agentName << ") & (yKey" << keyColor << "'=y" <<agentName << "-1) ;\n"; |
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@ -466,6 +514,57 @@ namespace prism { |
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return os; |
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return os; |
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} |
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} |
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std::ostream& PrismModulesPrinter::printDoorModule(std::ostream &os, const cell &door, const coordinates &boundaries, AgentName agent) { |
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std::string doorIdentifier = "Door" + door.getColor(); |
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os << "module " << doorIdentifier << "\n"; |
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os << "\t" << doorIdentifier << "locked : bool;\n"; |
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os << "\t" << doorIdentifier << "open : bool;\n"; |
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printDoorActions(os, door, doorIdentifier, agent); |
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return os; |
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} |
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std::ostream& PrismModulesPrinter::printDoorActions(std::ostream &os, const cell &door ,const std::string &doorIdentifier, AgentName agentName) { |
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os << "\t[" << "unlock_" << doorIdentifier << "]\t" << unlockGuard(agentName, door) << " -> "; |
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os << "(" << doorIdentifier << "locked'=false) & (" << doorIdentifier << "open'=true) ;\n"; |
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os << "\t[" << "toggle_" << doorIdentifier << "]\t" << toggleGuard(agentName, door) << " -> "; |
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os << "(" << doorIdentifier << "open'=!" << doorIdentifier << "open) ;\n"; |
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return os; |
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} |
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std::string PrismModulesPrinter::unlockGuard(const AgentName &agentName, const cell& door) { |
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std::string doorColor = door.getColor(); |
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std::string ret; |
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ret += agentName + "_has_" + doorColor + "_key & "; |
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ret += "((" + viewVariable(agentName, 0, true) + "x" + agentName + "+ 1 = " + std::to_string(door.column) + " & y" + agentName + "= " + std::to_string(door.row) + ")"; |
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ret += " | (" + viewVariable(agentName, 1, true) + "x" + agentName + " = " + std::to_string(door.column) + " & y" + agentName + " + 1 = " + std::to_string(door.row) + ")"; |
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ret += " | (" + viewVariable(agentName, 2, true) + "x" + agentName + "- 1 = " + std::to_string(door.column) + " & y" + agentName + "= " + std::to_string(door.row) + ")"; |
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ret += " | (" + viewVariable(agentName, 3, true) + "x" + agentName + " = " + std::to_string(door.column) + " & y" + agentName + " - 1 = " + std::to_string(door.row) + "))"; |
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return ret; |
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} |
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std::string PrismModulesPrinter::toggleGuard(const AgentName &agentName, const cell& door) { |
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std::string doorColor = door.getColor(); |
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std::string ret; |
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ret += "(" + viewVariable(agentName, 0, true) + "x" + agentName + "+ 1 = " + std::to_string(door.column) + " & y" + agentName + "= " + std::to_string(door.row) + ")"; |
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ret += " | (" + viewVariable(agentName, 1, true) + "x" + agentName + " = " + std::to_string(door.column) + " & y" + agentName + " + 1 = " + std::to_string(door.row) + ")"; |
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ret += " | (" + viewVariable(agentName, 2, true) + "x" + agentName + "- 1 = " + std::to_string(door.column) + " & y" + agentName + "= " + std::to_string(door.row) + ")"; |
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ret += " | (" + viewVariable(agentName, 3, true) + "x" + agentName + " = " + std::to_string(door.column) + " & y" + agentName + " - 1 = " + std::to_string(door.row) + ")"; |
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return ret; |
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} |
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std::ostream& PrismModulesPrinter::printConfiguredActions(std::ostream &os, const AgentName &agentName) { |
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std::ostream& PrismModulesPrinter::printConfiguredActions(std::ostream &os, const AgentName &agentName) { |
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for (auto& config : configuration) { |
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for (auto& config : configuration) { |
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