The source code and dockerfile for the GSW2024 AI Lab.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
This repo is archived. You can view files and clone it, but cannot push or open issues/pull-requests.
 
 
 
 
 
 

292 lines
12 KiB

mdp
// parameters
const int n_resources = 3;
const int n_tasks = 2;
const int n_sensors = 3;
// sensor resources
const int resource1=1;
const int resource2=2;
const int resource3=3;
// network configuration
const int e12=1;
const int e13=1;
const int e21=e12;
const int e23=1;
const int e31=e13;
const int e32=e23;
// agent is committed to some team
formula committed = (m1_t1+m1_t2) > 0;
// formulae to compute team sizes
formula team_size_t1 = m1_t1+m2_t1+m3_t1;
formula team_size_t2 = m1_t2+m2_t2+m3_t2;
// formulae to check whether the agent can join the team
formula can_join_t1 = e12*m2_t1 + e13*m3_t1 > 0;
formula can_join_t2 = e12*m2_t2 + e13*m3_t2 > 0;
// formulae to check whether agent has the resource required by the task
formula has_resource_t1 = ( (t1_r1=1&resource1=1) | (t1_r2=1&resource1=2) | (t1_r3=1&resource1=3) );
formula has_resource_t2 = ( (t2_r1=1&resource1=1) | (t2_r2=1&resource1=2) | (t2_r3=1&resource1=3) );
// formulae to check whether the resource of an agent has been already filled in the team
formula resource_filled_t1 = (m2_t1=1 & resource1=resource2) | (m3_t1=1 & resource1=resource3);
formula resource_filled_t2 = (m2_t2=1 & resource1=resource2) | (m3_t2=1 & resource1=resource3);
// formula to compute team initiation probability (assuming each agent has at least one connection)
formula IP = (e12*(1-((m2_t1+m2_t2)=0?0:1))+e13*(1-((m3_t1+m3_t2)=0?0:1))) / (e12+e13);
module controller // schedules the algorithm
// algorithm status
status : [0..6];
// task resource indicator variables
t1_r1 : [0..1];
t1_r2 : [0..1];
t1_r3 : [0..1];
t2_r1 : [0..1];
t2_r2 : [0..1];
t2_r3 : [0..1];
// schedule placeholders
turn1 : [0..n_sensors];
turn2 : [0..n_sensors];
turn3 : [0..n_sensors];
// selecting schedule uniformly at random
[] status=0 -> 1/6 : (turn1'=1) & (turn2'=2) & (turn3'=3) & (status'=1)
+ 1/6 : (turn1'=1) & (turn2'=3) & (turn3'=2) & (status'=1)
+ 1/6 : (turn1'=2) & (turn2'=1) & (turn3'=3) & (status'=1)
+ 1/6 : (turn1'=2) & (turn2'=3) & (turn3'=1) & (status'=1)
+ 1/6 : (turn1'=3) & (turn2'=1) & (turn3'=2) & (status'=1)
+ 1/6 : (turn1'=3) & (turn2'=2) & (turn3'=1) & (status'=1);
// initialising non-empty tasks uniformly at random
[] status=1 -> 1/49 : (t1_r1'=0) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=0) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=0) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=0) & (t2_r1'=0) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=0) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=0) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=0) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=0) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=0) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=0) & (t2_r2'=1) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=0) & (t2_r3'=1) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=0) & (status'=2)
+ 1/49 : (t1_r1'=1) & (t1_r2'=1) & (t1_r3'=1) & (t2_r1'=1) & (t2_r2'=1) & (t2_r3'=1) & (status'=2);
// executing the schedule
// 1st round
[str1] status=2 & turn1=1 -> (status'=2);
[fin1] status=2 & turn1=1 -> (status'=3);
[str2] status=2 & turn1=2 -> (status'=2);
[fin2] status=2 & turn1=2 -> (status'=3);
[str3] status=2 & turn1=3 -> (status'=2);
[fin3] status=2 & turn1=3 -> (status'=3);
// 2nd round
[str1] status=3 & turn2=1 -> (status'=3);
[fin1] status=3 & turn2=1 -> (status'=4);
[str2] status=3 & turn2=2 -> (status'=3);
[fin2] status=3 & turn2=2 -> (status'=4);
[str3] status=3 & turn2=3 -> (status'=3);
[fin3] status=3 & turn2=3 -> (status'=4);
// 3rd round
[str1] status=4 & turn3=1 -> (status'=4);
[fin1] status=4 & turn3=1 -> (status'=5);
[str2] status=4 & turn3=2 -> (status'=4);
[fin2] status=4 & turn3=2 -> (status'=5);
[str3] status=4 & turn3=3 -> (status'=4);
[fin3] status=4 & turn3=3 -> (status'=5);
[] status=5 -> (status'=6);
[] status=6 -> true;
endmodule
module sensor1
state1 : [0..1];
// team membership indicators
m1_t1 : [0..1];
m1_t2 : [0..1];
// starting turn, selecting order of tasks
[str1] state1=0 -> (state1'=1);
// if there is no team and has required skill - initiating the team
[] state1=1 & !committed & team_size_t1=0 & has_resource_t1 -> (m1_t1'=1);
[] state1=1 & !committed & team_size_t2=0 & has_resource_t2 -> (m1_t2'=1);
// if team already exists and one of the neighbours is in it - joining the team
[] state1=1 & !committed & team_size_t1>0 & can_join_t1 & has_resource_t1 & !resource_filled_t1 -> (m1_t1'=1);
[] state1=1 & !committed & team_size_t2>0 & can_join_t2 & has_resource_t2 & !resource_filled_t2 -> (m1_t2'=1);
[fin1] state1>0 -> (state1'=0);
endmodule
module sensor2 = sensor1
[
state1=state2,
str1=str2,
fin1=fin2,
m1_t1=m2_t1,
m1_t2=m2_t2,
m2_t1=m1_t1,
m2_t2=m1_t2,
resource1=resource2,
resource2=resource1,
e12=e21,
e13=e23,
e14=e24,
e15=e25,
e21=e12,
e23=e13,
e24=e14,
e25=e15
]
endmodule
module sensor3 = sensor1
[
state1=state3,
str1=str3,
fin1=fin3,
m1_t1=m3_t1,
m1_t2=m3_t2,
m3_t1=m1_t1,
m3_t2=m1_t2,
resource1=resource3,
resource3=resource1,
e12=e32,
e13=e31,
e14=e34,
e15=e35,
e31=e13,
e32=e12,
e34=e14,
e35=e15
]
endmodule
// labels and formulae for property specification
formula finished = (status=5);
label "end" = (status=6);
formula task1_completed = finished
& ((t1_r1=1)=>((m1_t1=1&resource1=1)|(m2_t1=1&resource2=1)|(m3_t1=1&resource3=1)))
& ((t1_r2=1)=>((m1_t1=1&resource1=2)|(m2_t1=1&resource2=2)|(m3_t1=1&resource3=2)))
& ((t1_r3=1)=>((m1_t1=1&resource1=3)|(m2_t1=1&resource2=3)|(m3_t1=1&resource3=3)));
formula task2_completed = finished
& ((t2_r1=1)=>((m1_t2=1&resource1=1)|(m2_t2=1&resource2=1)|(m3_t2=1&resource3=1)))
& ((t2_r2=1)=>((m1_t2=1&resource1=2)|(m2_t2=1&resource2=2)|(m3_t2=1&resource3=2)))
& ((t2_r3=1)=>((m1_t2=1&resource1=3)|(m2_t2=1&resource2=3)|(m3_t2=1&resource3=3)));
formula agent1_joins_successful_team = (task1_completed & m1_t1=1) | (task2_completed & m1_t2=1);
formula agent1_joins_successful_team_of_1 = (task1_completed & m1_t1=1 & team_size_t1=1) | (task2_completed & m1_t2=1 & team_size_t2=1);
formula agent1_joins_successful_team_of_2 = (task1_completed & m1_t1=1 & team_size_t1=2) | (task2_completed & m1_t2=1 & team_size_t2=2);
formula agent1_joins_successful_team_of_3 = (task1_completed & m1_t1=1 & team_size_t1=3) | (task2_completed & m1_t2=1 & team_size_t2=3);
formula agent2_joins_successful_team = (task1_completed & m2_t1=1) | (task2_completed & m2_t2=1);
formula agent2_joins_successful_team_of_1 = (task1_completed & m2_t1=1 & team_size_t1=1) | (task2_completed & m2_t2=1 & team_size_t2=1);
formula agent2_joins_successful_team_of_2 = (task1_completed & m2_t1=1 & team_size_t1=2) | (task2_completed & m2_t2=1 & team_size_t2=2);
formula agent2_joins_successful_team_of_3 = (task1_completed & m2_t1=1 & team_size_t1=3) | (task2_completed & m2_t2=1 & team_size_t2=3);
formula agent3_joins_successful_team = (task1_completed & m3_t1=1) | (task2_completed & m3_t2=1);
formula agent3_joins_successful_team_of_1 = (task1_completed & m3_t1=1 & team_size_t1=1) | (task2_completed & m3_t2=1 & team_size_t2=1);
formula agent3_joins_successful_team_of_2 = (task1_completed & m3_t1=1 & team_size_t1=2) | (task2_completed & m3_t2=1 & team_size_t2=2);
formula agent3_joins_successful_team_of_3 = (task1_completed & m3_t1=1 & team_size_t1=3) | (task2_completed & m3_t2=1 & team_size_t2=3);
label "task1_compl" = task1_completed;
label "task2_compl" = task2_completed;
// rewards
rewards "w_1_total"
[] agent1_joins_successful_team : 1;
[] agent2_joins_successful_team : 1;
[] agent3_joins_successful_team : 1;
endrewards
rewards "w_2_total"
[] task1_completed : 1;
[] task2_completed : 1;
endrewards