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#!/usr/bin/python3
import visvis as vv import numpy as np
import time
def translateArrayToVV(array): scaling = (float(array[0][1]) - float(array[0][0]), float(array[2][1]) - float(array[2][0]), float(array[4][1]) - float(array[4][0])) translation = (float(array[0][0]) + scaling[0] * 0.5, float(array[2][0]) + scaling[0] * 0.5, float(array[4][0]) + scaling[0] * 0.5) return translation, scaling
class VisVisPlotter(): def __init__(self, stateValuations, goalStates, deadlockStates, stepwise): self.app = vv.use() self.fig = vv.clf() self.ax = vv.cla() self.stateColor = (0,0,0.75,0.4) self.failColor = (0.8,0.8,0.8,1.0) # (1,0,0,0.8) self.goalColor = (0,1,0,1.0) self.stateScaling = (2,2,2) #(.5,.5,.5)
self.plotedStates = set() self.plotedMeshes = set() self.stepwise = stepwise
auxStates = [0,1,2,25518] self.goals = set([(stateValuation.x, stateValuation.y, stateValuation.z) for stateId, stateValuation in stateValuations.items() if stateId in goalStates and not stateId in auxStates]) self.fails = set([(stateValuation.x, stateValuation.y, stateValuation.z) for stateId, stateValuation in stateValuations.items() if stateId in deadlockStates and not stateId in auxStates])
def plotScenario(self, saveScreenshot=True): for goal in self.goals: state = vv.solidBox(goal, scaling=self.stateScaling) state.faceColor = self.goalColor for fail in self.fails: state = vv.solidBox(fail, scaling=self.stateScaling) state.faceColor = self.failColor
self.ax.SetLimits((-16,16),(-10,10),(-7,7)) self.ax.SetView({'zoom':0.025, 'elevation':20, 'azimuth':30}) if saveScreenshot: vv.screenshot("000.png", sf=3, bg='w', ob=vv.gcf())
def run(self): self.ax.SetLimits((-16,16),(-10,10),(-7,7)) self.app.Run()
def clear(self): axes = vv.gca() axes.Clear()
def plotStates(self, states, coloring="", removeMeshes=False): if self.stepwise and removeMeshes: self.clear() self.plotScenario(saveScreenshot=False) if not coloring: coloring = self.stateColor plotedRegions = set() for state in states: if state in self.plotedStates: continue # what are the implications of this? coordinates = (state.x, state.y, state.z) print(f"plotting {state} at {coordinates}") if coordinates in plotedRegions: continue state = vv.solidBox(coordinates, scaling=(1,1,1))#(0.5,0.5,0.5)) state.faceColor = coloring plotedRegions.add(coordinates) if self.stepwise: self.plotedMeshes.add(state) self.plotedStates.update(states)
def takeScreenshot(self, iteration, prefix=""): self.ax.SetLimits((-16,16),(-10,10),(-7,7)) #config = [(90, 00), (45, 00), (0, 00), (-45, 00), (-90, 00)] config = [(45, -150), (45, -100), (45, -60), (45, 60), (45, 120)] for elevation, azimuth in config: filename = f"{prefix}{'_' if prefix else ''}{iteration:03}_{elevation}_{azimuth}.png" print(f"Saving Screenshot to {filename}") self.ax.SetView({'zoom':0.025, 'elevation':elevation, 'azimuth':azimuth}) vv.screenshot(filename, sf=3, bg='w', ob=vv.gcf())
def turnCamera(self): config = [(45, -150), (45, -100), (45, -60), (45, 60), (45, 120)] self.ax.SetLimits((-16,16),(-10,10),(-7,7)) for elevation, azimuth in config: self.ax.SetView({'zoom':0.025, 'elevation':elevation, 'azimuth':azimuth})
if __name__ == '__main__': main()
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